Aug 12, 2010, 12:36 PM // 12:36
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#21
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Wilds Pathfinder
Join Date: Nov 2009
Location: The Netherlands
Guild: Not going to keep up with that anymore
Profession: R/
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It's possible to identify white weapons. If identifying a bag of items doesn't make you identify those, /signed.
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Aug 12, 2010, 07:21 PM // 19:21
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#22
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Forge Runner
Join Date: Jan 2008
Location: Rubbing Potassium on water fountains.
Guild: LF guild that teaches MTSC (did it long ago before gw2 came out and I quit...but I barely remember)
Profession: N/A
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Completely forgot that I had posted this...I was actually coming to post it when I saw it and remembered xD
Anyways...yeah...I know that skill and content updates are more important. However, I figure it's so small in comparison that odds are it could be done while the main updates are being tested (yeah right xD ) without to much of an impact.
That said I doubt it would happen.
As for the white items...I don't see why its a problem...
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Aug 12, 2010, 09:31 PM // 21:31
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#23
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Wilds Pathfinder
Join Date: Nov 2007
Guild: Still looking
Profession: Rt/
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Quote:
Originally Posted by Star_Jewel
I like this idea.
I went back to Ultima Online lately (I know, right?), and you can set up hotkeys for "last item" and "last target" there. Then I come back to Guild Wars and find myself totally spoiled, annoyed by having to click the ID kit, then click the item, then back to the ID kit. Makes me yearn for a "last item" hotkey, which they'll probably never implement (methinks it would be exploitable by farmers/bots), but this idea would be just as good.
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Sorry Op, but I think that this idea is easier to not only ID (which is the intent of your suggestion) but to salvage and potentially to make drunkard much easier.
/signed for Jewel's idea
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Aug 12, 2010, 09:43 PM // 21:43
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#24
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Forge Runner
Join Date: Jan 2008
Location: Rubbing Potassium on water fountains.
Guild: LF guild that teaches MTSC (did it long ago before gw2 came out and I quit...but I barely remember)
Profession: N/A
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Quote:
Originally Posted by The Drunkard
Sorry Op, but I think that this idea is easier to not only ID (which is the intent of your suggestion) but to salvage and potentially to make drunkard much easier.
/signed for Jewel's idea
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I really never played ultima...sooo I really don't know how it worked...
but from the sounds of it...it's not a horrible idea.
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Aug 13, 2010, 01:01 AM // 01:01
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#25
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Wilds Pathfinder
Join Date: Apr 2006
Guild: [DVDF] Gp
Profession: Me/A
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Only read the op but:
WTB Deckard Cain!
So long as i can have the option to do it per item, per bag or all at once..id sign.
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Aug 17, 2010, 04:44 PM // 16:44
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#26
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Wilds Pathfinder
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One question, why no Shayne's?
Shift-click identifies all Blue, Purple, and Gold. Then you have to do each white separate sounds good to me.
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Aug 17, 2010, 05:25 PM // 17:25
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#27
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Lion's Arch Merchant
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Quote:
Originally Posted by Morphy
It's possible to identify white weapons. If identifying a bag of items doesn't make you identify those, /signed.
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I agree with that i don't want to waste ID kits for white items
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Aug 17, 2010, 11:11 PM // 23:11
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#28
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Wilds Pathfinder
Join Date: Apr 2006
Guild: [DVDF] Gp
Profession: Me/A
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Quote:
Originally Posted by Ranger Jaap
I agree with that i don't want to waste ID kits for white items
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Not really wasting them, the value increases.... and you overall gain more selling whites id'd that it costs for kits.
Profit (all be is slight :P) .
Maybe you cycle thru kits a little faster but still..
*not counting low level crap ofc*
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Aug 18, 2010, 12:27 AM // 00:27
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#29
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Forge Runner
Join Date: Jan 2008
Location: Rubbing Potassium on water fountains.
Guild: LF guild that teaches MTSC (did it long ago before gw2 came out and I quit...but I barely remember)
Profession: N/A
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Quote:
Originally Posted by maxxfury
Not really wasting them, the value increases.... and you overall gain more selling whites id'd that it costs for kits.
Profit (all be is slight :P) .
Maybe you cycle thru kits a little faster but still..
*not counting low level crap ofc*
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This
Generally the benefit from iding the whites outweighs the cost. I think the only real thing that would be a waste iding...would be greens. But you could simply move them out of the bags you were iding.
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Aug 18, 2010, 02:38 AM // 02:38
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#30
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Desert Nomad
Join Date: Sep 2009
Location: In a van, down by the river.
Guild: RED ENGINE GORED ENGINE GORED ENGINE GORED ENGINE GO if I know, ask Lynette.
Profession: R/
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I like this idea, mostly because excessive clicking messed up my maus.
/signed
P.S. why no Shane? he's one of the only 3 mods on this site that aren't d-bags.
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Aug 18, 2010, 02:43 AM // 02:43
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#31
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Forge Runner
Join Date: Jan 2008
Location: Rubbing Potassium on water fountains.
Guild: LF guild that teaches MTSC (did it long ago before gw2 came out and I quit...but I barely remember)
Profession: N/A
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Quote:
Originally Posted by Del
P.S. why no Shane? he's one of the only 3 mods on this site that aren't d-bags.
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Mostly just for gits and shiggles
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